We're not going to overhaul the racials to the degree that we overhauled the talent trees. We are going to make a pass at them, so if you have specific concerns for Cataclysm now is a fine time to bring them up. In this case, specific feedback is more useful than I think the way racials should work is a totally different way designs. ..
Umm... I think he's pretty damn worked up on it when he's threatened to quit posting multiple times before. Ask the Shadow Priests. He spends so much time posting about behavioral issues. You give yourselves too much credit. :) I've been in this business for many years. If I didn't have thick skin, I would have washed out long ago. Give..
I'm one guy, Jimmy, and I've got a full time job. GhostcrawlerLead Systems Designer
The 10% spell power isn't offered by a ton of specs (nor are there any other specs that we want to add it to), but the buff makes a really big difference to casters. The 6% buff is there so we could make sure you weren't totally without any kind of buff if you lacked one of the 10% guys. GhostcrawlerLead Systems Designer
Adding a secondary effect to Heroic Leap, like a Thunder Clap or letting you get out of roots might be a good role for a glyph. We don't like to glyph new high level abilities immediately because then players don't appreciate what the glyph does for them, since they have never used the ability unglyphed. It's something we could consider for a fut..
My drinking certainly lacks theme, direction. GhostcrawlerLead Systems Designer
You failed to quote the rest of that post I made, where I implored players to stop making lacks theme, direction threads. :) GhostcrawlerLead Systems Designer
That is a really great idea. Have you given any thought as to how you would implement it? Like would Unholy be the only spec that could spread full strenght diseases? Something like that. Full strength might be too powerful, but we'll see. Unholy still has a few too many talents like Improved Icy Touch and Corrupting Strikes, so this mi..
While we generally still want to adhere to the goal of Felhunter = Affliction, Felguard = Demo, Imp = Destro, we want everyone to use their other demons sometimes too. That involved making a lot of changes.For starters, their damage and survivability will move closer together. We want the decision to be more about utility of their abilities than ..
We have actually changed Retribution's mastery. Having both it and Inquisition boost Holy damage was giving too much power to things like Exorcism (over which you have very little control) and not enough to things like Templar's Verdict (which is supposed to be the centerpiece of your rotation). The new mastery will emphasize Templar's Verdict mo..